Data\Mover


Movers are a specialized data type that describe the movement pattern of units or missiles launched with the Launch Missile effect.

Mover Type

Upright

When enabled, forces the missile unit to maintain its original up vector (rather than following the arc of movement).


Typically used for ballistic knockback movers to make the knockback motion look more natural.

No Rotation

When enabled, forces the missile unit to maintain its original facing (rather than rotating towards the target position).


Typically used for ballistic knockback movers to make the knockback motion look more natural.

Stay On Nav Mesh

When enabled, attempts to keep the missile unit's target position inside the nav mesh. Useful for making knockback effects that respect nav mesh.