Data\Effect\Heal

Heals a unit.

Which Unit

Which unit to heal.

Value Type

EnumType: ValueType

Whether to heal a percentage of the target's health or an explicit amount.

Heal Amount

The amount to heal.

Expressions


The evaluated expressions are added to the heal amount.

Card Name [Wild Sky]

Name of the card this heal effect is associated with. Used for reporting in-game stats.