Guild APIs are in-development and may not have strong example usage or full functionality.
guild
Guild table data structure:
{
guild_id,
guild_name,
guild_tag,
announcement,
members,
guild_badge = {
background,
pattern,
icon,
},
league,
guild_join_type,
skills,
contributions,
total_contribution
}
member
Member table data structure:
{
uuid,
role,
tag,
name,
level,
last_login_time,
badge = {
background,
pattern,
icon,
},
contributions,
join_time
}
guild_join_type
0: Anyone can join.
1: Need approve
message
Message table data structure:
{
sender_uuid,
sender_uuid,
type,
timestamp
}
If type == ‘MemberLeaveGuild’ or type == ‘MemberJoinGuild’
message
also has player_badge
If type == ‘GuildSkillUpgrade’
message
also has key and level
If type == ‘RequestItem’
message
also has key and value
item
Item data type:
{
key,
value
}
inventory
Table of items.