Data\Effect\Heal
Heals a unit.
Which Unit
Which unit to heal.
Value Type
EnumType: ValueType
Whether to heal a percentage of the target's health or an explicit amount.
Heal Amount
The amount to heal.
Expressions
The evaluated expressions are added to the heal amount.
Card Name [Wild Sky]
Name of the card this heal effect is associated with. Used for reporting in-game stats.