Data\Effect\Area Search
Searches an area and applies effects to found targets.
Debug Draw
When checked, shows the area of this search effect in-game.
Distance Check Mode
EnumType: DistanceCheckModes
Determines whether to consider unit radius or center point when finding targets.
Distance Extend Mode
EnumType: DistanceExtendModes
Determines whether to extend the search radius by the source unit's radius.
Area Search Type
MessageType: AreaSearchType
Determines whether to search in a circle, arc, rectangle, or the source unit's children units.
Max Unit Count
The maximum number of units that will be found by the search.
Caster
EnumType: EffectAreaSearch.IncludeFlags
Whether to automatically include or exclude the effect caster.
Source
EnumType: EffectAreaSearch.IncludeFlags
Whether to automatically include or exclude the effect source.
Target
EnumType: EffectAreaSearch.IncludeFlags
Whether to automatically include or exclude the effect target.
Filter
MessageType: SearchFilter
Parameters for which targets are valid for the search.
Validators
Targets must pass these validators to be considered valid targets.
See: Data/Validator.
Required Tag Names
If set, units must have these tags to be considered valid targets.
Excluded Tag Names
If set, units with these tags will be excluded from the search.
Effect
The effect created on targets found by the search.
Missing Effect
This effect is created if the number of targets found is less than the Max Unit Count (if set). This effect is created for each missing target. Ex: if the Max Unit Count is 3 but only 1 target is found, then the Effect will executed once on the target and the Missing Effect will be executed twice at the search location.
Repeated Target Cooldown
When set, targets found by this search effect will be excluded from other instances of this search effect within its effect tree for the duration. This is useful for making abilities with overlapping search effects where you only want to hit each target once.
Location
Where the search is created.
Use Source Facing
If checked, the search's facing will be set to the source unit's facing (before facing adjustment is applied).
Facing Adjustment
The angle to offset the search's facing by.
Offset Start
Used in combination with Offset End to determine the facing of this effect. If both are set to a unit, the effect will use that unit's facing.
Offset End
Used in combination with Offset Start to determine the facing of this effect. If both are set to a unit, the effect will use that unit's facing.
Offset
MessageType: EffectOffset
The offset coordinates for this effect.